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Exploration in Structured Reinforcement Learning

Neural Information Processing Systems

Hence, with largestate and action spaces, it is essential to identify and exploit any possible structure existing in the system dynamics and reward function so as to minimize exploration phases and in turn reduce regret to reasonable values. Modern RL algorithms actually implicitly impose some structural properties either in the model parameters (transition probabilities and reward function, see e.g.








Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms

Neural Information Processing Systems

Finding the minimal structural assumptions that empower sample-efficient learning is one of the most important research directions in Reinforcement Learning (RL). This paper advances our understanding of this fundamental question by introducing a new complexity measure--Bellman Eluder (BE) dimension. We show that the family of RL problems of low BE dimension is remarkably rich, which subsumes a vast majority of existing tractable RL problems including but not limited to tabular MDPs, linear MDPs, reactive POMDPs, low Bellman rank problems as well as low Eluder dimension problems. This paper further designs a new optimization-based algorithm-- GOLF, and reanalyzes a hypothesis elimination-based algorithm--OLIVE (proposed in Jiang et al. (2017)). We prove that both algorithms learn the near-optimal policies of low BE dimension problems in a number of samples that is polynomial in all relevant parameters, but independent of the size of state-action space. Our regret and sample complexity results match or improve the best existing results for several well-known subclasses of low BE dimension problems.



Policy Transfer for Continuous-Time Reinforcement Learning: A (Rough) Differential Equation Approach

arXiv.org Artificial Intelligence

This paper studies policy transfer, one of the well-known transfer learning techniques adopted in large language models, for two classes of continuous-time reinforcement learning problems. In the first class of continuous-time linear-quadratic systems with Shannon's entropy regularization (a.k.a. LQRs), we fully exploit the Gaussian structure of their optimal policy and the stability of their associated Riccati equations. In the second class where the system has possibly non-linear and bounded dynamics, the key technical component is the stability of diffusion SDEs which is established by invoking the rough path theory. Our work provides the first theoretical proof of policy transfer for continuous-time RL: an optimal policy learned for one RL problem can be used to initialize the search for a near-optimal policy in a closely related RL problem, while maintaining the convergence rate of the original algorithm. To illustrate the benefit of policy transfer for RL, we propose a novel policy learning algorithm for continuous-time LQRs, which achieves global linear convergence and local super-linear convergence. As a byproduct of our analysis, we derive the stability of a concrete class of continuous-time score-based diffusion models via their connection with LQRs.